Game design theory and practices | Games history and culture | Interaction design |
Dynamic difficulty adjustment | Game engine technology | Computer graphics |
Player Experience | Sound design | Virtual agents |
Transmedia | User interface design | Serious games and gamification |
Exergaming | Project management | Virtual/augmented reality |
Experimental game design | Interactive film | Interactive simulation |
Real-time animation | Pervasive games | Government policy |
Procedural content generation | Narrative analysis | Data analytics in games |
Sociocultural aspects of videogames | Edugames | Games research topics not listed here |
\documentclass[manuscript, review, anonymous]{acmart}