Interactive Entertainment is Australasia's longest running games and digital entertainment conference. In 2023, IE has the honor of being co-located OzCHI at Victoria University of Wellington.  


Interactive Entertainment has a long history of being a diverse conference that bring together a broad audience of researchers and academics. The conference encourages and pursues deep collaboration and the strength of past events has always been the depth of conversation between people from diverse disciplines. We encourage contributions from fields as diverse as computer science, social science, design, communication, media studies, music, engineering, health and mathematics. Anyone interested in the myriad of technologies and approaches that make up interactive entertainment are encouraged to come along and share your discipline's perspective on interactive entertainment.  

Game design theory and practices Games history and culture Interaction design
Dynamic difficulty adjustment Game engine technology Computer graphics
Player Experience Sound design Virtual agents
Transmedia User interface design Serious games and gamification
Exergaming Project management Virtual/augmented reality
Experimental game design Interactive film Interactive simulation
Real-time animation Pervasive games Government policy
Procedural content generation Narrative analysis Data analytics in games
Sociocultural aspects of videogames Edugames Games research topics not listed here


Conference:  6 December 2023
Submissions: 23:59, 8 August 2023 (AoE)
Notifications: 7 October 2023
Final Submissions: 23:59, 5 November 2023 (AoE)


Interactive Entertainment is a peer reviewed academic conference. All submissions must be original work, not previously published elsewhere, and not currently submitted to any other conference or journal. Submission of a paper should be regarded as an undertaking such that, should the paper be accepted, at least one of the authors will attend the conference to present the work.  


All submissions are required to use the ACM Standard Proceedings format and conform to the ACM formatting guidelines linked below.  

ACM Workflow and Templates. Submissions should be in a single column format. If you are using Latex / Overleaf, it is recommended that you use the following command along with the ACM class files:  

\documentclass[manuscript, review, anonymous]{acmart}  


Interactive Entertainment reviews are conducted as a double-blind process. Please Remove author names, and any additional information in the paper that could be used to identify the paper authors.  

Single Column Page Limits

Full Papers - 18 pages, plus references.  
Short Papers - 8 pages, plus references.  

Submit Your Paper Here


Allan Fowler
Allan Fowler

University of Auckland

Conference Chair

    Penny Kyburz
    Penny Kyburz

    Australian National University

    Conference Chair

      Michael Hitchens
      Michael Hitchens

      Macquarie University

      Program Chair

        Simon Demediuk
        Simon Demediuk

        University of York

        Proceedings Chair

          William Raffe
          William Raffe

          University of Technology Sydney

          Web Chair

            Program Comittee

            All paper & demo submissions will be blind peer reviewed by at least three members of the international program committee below.
            Anders DrachenAndrew EnsorAndrew Brown
            Burkhard WuenscheDale PattersonDaniel Cermak-Sassenrath
            Daniel Della-BoscaDeborah RichardsDeean Utian
            Dulakshi WannigamageGudrun FrommherzJaime Garcia
            Jose ZagalKaren BlackmoreKeith Nesbitt
            Lauren FerroMalcolm RyanMarco Tamassia
            Martin MasekMatt BrayMichael Hitchens
            Paul Salvador InventadoRobert RossShamus Smith
            Simon DemediukStefan GreuterTomas Trescak
            William RaffeYusuf Pisan